Tootsie POP
Platform
Mobile iOS/Android
Genre
Match 3
Tools Used
Unity 3D
Duration
1 year
Role
Lead Game Designer/Producer
Overview
Tootsie POP is a 2D Match-3 game created in partnership with Tootsie Inc. My studio licensed the Tootsie Pop brand to create a colorful and nostalgic match-3 experience. We launched the game with 120 main levels and have been building on it ever since. We've now made a total of 250 levels. The timeline for development of the initial title launch on iOS and Android was 5 months. Since then the team has launched 6 content updates.
Responsibilities
- Technical Documentation: RFP & GDD
- Outline of the games core functionality
- Game flow
- Game mechanics
- Mobile controls
- Gameplay UI/HUD mockups
- Obstacle design
- Power-ups
- Boosters
- Front End wireframes & mockups
- Milestone Schedling
- Outline of the games core functionality
- Level Design/Building
- Board design
- Pop layout
- Obstacle placement
- Level tuning and balance
- Project Management
- Build reviews to identify bugs and ensure vision and scope is on track to meet milestone schedule
- Management of the ticket database
- Creating new bug tickets
- Creating new task related tickets to make sure engineering and art were on track with development