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Tootsie Pop

Tootsie POP

Platform

Mobile iOS/Android

Genre

Match 3

Tools Used

Unity 3D

Duration

1 year

Role

Lead Game Designer/Producer

Overview

Tootsie POP is a 2D Match-3 game created in partnership with Tootsie Inc. My studio licensed the Tootsie Pop brand to create a colorful and nostalgic match-3 experience. We launched the game with 120 main levels and have been building on it ever since. We've now made a total of 250 levels. The timeline for development of the initial title launch on iOS and Android was 5 months. Since then the team has launched 6 content updates.

Responsibilities

  • Technical Documentation: RFP & GDD
    • Outline of the games core functionality
      • Game flow
      • Game mechanics
      • Mobile controls
      • Gameplay UI/HUD mockups
      • Obstacle design
      • Power-ups
      • Boosters
    • Front End wireframes & mockups
    • Milestone Schedling
  • Level Design/Building
    • Board design
    • Pop layout
    • Obstacle placement
    • Level tuning and balance
  • Project Management
    • Build reviews to identify bugs and ensure vision and scope is on track to meet milestone schedule
    • Management of the ticket database
    • Creating new bug tickets
    • Creating new task related tickets to make sure engineering and art were on track with development